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syst3ml0rd
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Contributor

3D acceleration, glxinfo shows 1MB of video memory

Hello, everyone! 

I was trying to enable 3D acceleration, but it looks like I'm doing something wong.

Host machine is MacBook Pro 2016:
CPU: Intel i7-6820HQ (8) @ 2.70GHz
GPU: Intel HD Graphics 530, AMD Radeon Pro 455
And 16GB of RAM

I'm using VMWare Fusion 12.2.1
Host OS is: MacOS 12.1
Guest OS is: Kubuntu 21.10

3D Acceleration is enabled and 8192 MB of graphics memory is shared, also "Always use high performance graphics" option is selected.

So I tried to play some old games from Steam through Steam's proton. Max Payne was unable to run due to "Insufficient Video Memory", and Midnight Club 2 getting 5-10 fps in menu and 1-6 fps in game (both games known to be playable using Proton on Linux). After disabling 3D acceleration Max Payne is able to launch (though, It has a lot of weird artifacts), and Midnight Club is, surprisingly performed 200% better generating 10-15 fps. 

running glxinfo -b yielded some weird results with 1MB of memory and "Accelerated: No" (with 3d acceleration disabled in VM settings it shows 7,8GB of video memory)

Spoiler

name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: VMware, Inc. (0x15ad)
    Device: SVGA3D; build: RELEASE;  LLVM; (0x405)
    Version: 21.2.2
    Accelerated: no
    Video memory: 1MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.1
    Max compat profile version: 4.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: SVGA3D; build: RELEASE;  LLVM;
OpenGL core profile version string: 4.1 (Core Profile) Mesa 21.2.2
OpenGL core profile shading language version string: 4.10
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.1 (Compatibility Profile) Mesa 21.2.2
OpenGL shading language version string: 4.10
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 21.2.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16

 

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